package com.logic.modular.game.battle.process.domain;

import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.NoArgsConstructor;

import java.util.List;

/**
 * 回合准备阶段
 */
@Data
@AllArgsConstructor
@NoArgsConstructor
@Builder
public class PreRoundActionInfo{
    public List<EffectTriggerInfo> skillTrigger2 = new java.util.ArrayList<>(); // k:技能id
    public List<EffectTriggerInfo> skillTrigger3 = new java.util.ArrayList<>(); // k:技能id
}
